[Aktualizacja] Zmiany w biegu Quinn i Fiory, niewydane animacje
W przeciągu ostatniego miesiąca jeden z animatorów Riot Games dzielił się zarówno projektami nad którymi pracuje on w ostatnim czasie jak i anulowanymi pomysłami. Lista zaprezentowanych pomysłów prezentuje się następująco:
Nadchodzące Projekty
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League players, especially Quinn mains. I had a go at updating Quinns run. Loosened up the body a bit and altered the crossbow grip so she has a bit of a pose change when attacking. Let me know what you think! #LeagueOfLegends #quinn #animation #quinnmains pic.twitter.com/tkv6RkyT8F
— Rornation (@RoryAlderton) September 28, 2018
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Here's an updated Fiora running animation. Tried to make her lighter on her feet. Posed her more upright to give the run a better sense of character and improve on the trait 'sword duelist'. Let me know your thoughts! #fiora #leagueoflegends #fioramains #animation pic.twitter.com/6UWQysdDzu
— Rornation (@RoryAlderton) October 2, 2018
Anulowane Projekty
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Here's a Pyke walk test animation from really early in development. Team felt it was too heavy and came across less mobile for the assasin gameplay. (this clip also uses an early in-dev proxy model) #animation #LeagueOfLegends #pyke #gamedev pic.twitter.com/vcfEeszGKp
— Rornation (@RoryAlderton) September 16, 2018
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Original idea for the Camille recall. we changed the ending so she wraps herself around the cables to spin upwards. Also removed second stomp. Can be risky putting stomps into non-gameplay anims incase it looks like damage. #animation #LeagueOfLegends #camille pic.twitter.com/d93vFQqiWq
— Rornation (@RoryAlderton) September 18, 2018
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Fun pitch/anim idea presented to the Kai'Sa team super early, jumping off walls if it was possible somewhere.. then again that's what Camille does #kaisa #animation #LeagueOfLegends pic.twitter.com/69lGtmxbek
— Rornation (@RoryAlderton) September 22, 2018
https://twitter.com/RoryAlderton/status/1043987373032271872
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Early idea we had for Zoe ult animation was she appeared from the portal on a ship mast (think peter pan). This would have been the version if you didn't attack anyone she would have a spyglass to lookout quickly. #zoe #leagueoflegends #animation #gamedev pic.twitter.com/lS9GAiKEF4
— Rornation (@RoryAlderton) September 27, 2018
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Here's a Reksai lookback at some of the early iterations in animation and character design we went through to arrive at the final vision. #reksai #LeagueOfLegends #animation #gamedev pic.twitter.com/I6rVsY396n
— Rornation (@RoryAlderton) September 30, 2018
Aktualizacja: Grafik zaprezentował kolejną wersję animacji chodu Fiory, która została ulepszona na podstawie opinii graczy:
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Fiora take 2. Tried a walk instead after reading some of the feedback. Also adjusted the posing. Some suggested to use the other run in small bursts when around combat as it feels more nimble. Love that idea myself. Let me know your thoughts! #fiora #LeagueOfLegends #animation pic.twitter.com/EBGbVqCDnB
— Rornation (@RoryAlderton) October 3, 2018
źródło: =https://twitter.com/RoryAlderton
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